![]() ![]() It’s not being lost because of a lack of direction but an inability to hold on to anything of value in the story. This is a collective that the main characters join and spend time with, and that’s where Life Is Strange 2’s story is the strongest when it takes the time to explore and make the characters feel like the other characters are important to the story, but sure enough by the end of the episode, all the development in those characters are quickly shoved aside to move on to the story element, and the players are left feeling lost again. The only characters in Life Is Strange 2 that feel like they get a proper amount of development are the group the brothers meet in the third episode. There are interesting characters, I kept hoping that some of my favorite characters would return, even to have a major and impactful final episode, and while there are some characters who might appear for a second in the final cutscene, everything feels like they are single-serving experiences just created to be disposable. And while that character is important to the story, it seems that Life Is Strange 2 generates characters only to toss them away at the first chance they get. The characters were the strongest part of the first two games, but here, while the Diaz Brothers remain the focus of the story, there’s a single additional character in the entire story that remains a focus for more than a full episode. While this improves by the third episode, the first two episodes and the connection between the episodes feel more disjointed than that should be. The simple answer is it’s because that’s how the story is written, it’s a series of vignettes where the writer can moralize or discuss different issues but it’s done in such a way that it’s blatantly obvious that Life Is Strange 2 is more interesting in its story pieces, then the full narrative of the entire story. You might see the guy who picks them up after the gas station drop them off at the motel, but I constantly felt a question of “Why?” Why not stay with the helpful friend where it’s safe, instead of risk another scene. None of these scenes feel connected to the rest, but there’s limited progression between them. The brothers leave Seattle, and then hike on a trail, then go to a gas station, then move on to a motel. Where Life Is Strange and Before the Storm both took a look at the life of Max Caulfield following her through a normal progression of her day, Life Is Strange 2 becomes more episodic, not just from the content delivery but from the format of the story.Įvents happen to the Diaz brother, but rather than have a predictable progression from the story, the story becomes vague about “What happens next”. Life Is Strange 2 also takes a different approach to its story. ![]() The Diaz brothers have a nice life in Seattle which is upended by an event where their father and a police officer are killed and they choose to flee to the Mexican town of Puerto Lobos Life Is Strange 2 separates itself quickly, introducing players to two new main characters, Sean and Daniel Diaz. With two major but unique titles already in the franchise, the direction the next game would take was in question as the series already explored the city of Arcadia Bay with the first two titles. Really looking forward to the next venture by Dontnod, God bless 'em.After Life Is Strange and Life Is Strange: Before the Storm, the third game in the franchise, Life Is Strange 2 had a lot to live up to. The finale goes full-on into weirdness, and this may turn off certain players. The main story being told here is brought to a most satisfying conclusion, however, and that's most important. Some of the side stories seemed to be left hanging, but perhaps I just didn't see them to their end. There were a couple of small glitches (which were easily remedied by reloading the last checkpoint), but other than that, I had no technical issues. ![]() The gameplay is choice-based, and you will definitely have some very different scenarios based on your decisions, just not as many as you might be led to believe going by previous episodes. But I admit that the gameplay was not fleshed out quite as well as it could/should have been, in my opinion. The story and characters are really the main attraction, with the former shining and the latter handled really well overall. 3h 20m PlayedGreat finale to one of my favorite games of the year. ![]()
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